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Graphics > Silicon Graphics > Nvidia's G80 (a...
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Nvidia's G80 (aka NV50) uses Unified Shader approach

by <Highlander> Jul 30, 2005 at 03:21 PM

remember G70 (GeForce 7800 GTX)  is an NV4X architecture (a refresh of the 
NV40) - basicly it's the NV48 with a few changes, no matter what Nvidia 
tells you or how they spin it as a totally new GPU.


G80 is most likely going to be Nvidia's first -completely- new
architecture 
since the NV40 - GeForce 6800

G80 is therefore, probably the NV50.



http://www.techspot.com/news/18126-NVIDIA-G80-uses-Unified-Shader-approach.html

NVIDIA G80 uses Unified Shader approach
by Derek Sooman on Sun 24 Jul 2005, 10:42 AM
David Kirk, Chief Architect for NVIDIA says that there's plenty of mileage

left in the G70 architecture, but that one day, when it makes sense to do 
so, NVIDIA will move to using a unified architecture in hardware. The
design 
of NVIDIA G80 is based on unified shader architecture, which we should 
hopefully see appear as soon as next year.

G70 already sup****ts Longhorn WGF 1.0 API so most likely G80 will sup****t 
WGF 2.0 with improved virtualization techniques and new pipeline stages.
The 
likely process technology choice for G80 is 90nm and the architecture is 
made for high core speed (~1GHz). G80 design is completed and waiting for 
ATI R580 when the time comes.
ATI has beaten NVIDIA to it, using the unified approach for their R500
Xenon 
within the XBox 360, which has 48 unified pipelines.

_______________________________________________________________


 http://www.nforcershq.com/article3503.html
VR-Zone - The future is actually pretty near where NVIDIA G80 design is 
based on unified shader architecture slated to appear in 2006. ATI has 
already taken the unified approach for their R500 Xenon within the XBox
360 
and has 48 unified pipelines. As we know, in an unified shader
architecture, 
there are no dedicated vertex and pixel shader engines but unified shader 
engine capable of executing both types of instructions.

G70 already sup****ts Longhorn WGF 1.0 API so most likely G80 will sup****t 
WGF 2.0 with improved virtualization techniques and new pipeline stages.
G80 
design is completed and waiting for ATI R580 when the time comes.


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 1 Posts in Topic:
Nvidia's G80 (aka NV50) uses Unified Shader approach
<Highlander>   2005-07-30 15:21:34 

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