by Mikael Sundell <mikael.sundell@[EMAIL PROTECTED]
>
Aug 2, 2008 at 02:19 AM
On 2 Aug, 01:53, Rick LaMont <lam...@[EMAIL PROTECTED]
> wrote:
> Mikael Sundell =A0<mikael.sund...@[EMAIL PROTECTED]
> wrote:
>
> > found a reyes implementation by Adrian Skilling.
>
> That's the one I was going to recommend. =A0As I recall it's a barebones
=
Reyes
> pipeline and the code is easy to understand. =A0Aqsis and Pixie are also
=
open
> source but will take longer to figure out because their complexity.
>
> Rick LaMont
> Dot C Software, Inc.http://www.dotcsw.com/
Yeap, it's easy to understand and well structured. Also comes with a
set of basic surface shaders.
Thanks - Mikael