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Graphics > RenderMan interface > Re: length() fu...
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Re: length() function accepts point, not vector -- how?

by Jason <jdoucette@[EMAIL PROTECTED] > Apr 7, 2008 at 12:09 PM

Thanks, JK.  This is what I needed to know.

Apparently newer versions of the RenderMan spec (RISpec 3.2) has new
types; one is 'vector'.  So, the code should be updated to use
'vector' where the points are meant to be as such.

Jason
 




 3 Posts in Topic:
length() function accepts point, not vector -- how?
Jason <jdoucette@[EMAI  2008-04-04 10:46:57 
Re: length() function accepts point, not vector -- how?
"jjcoolkl@[EMAIL PRO  2008-04-06 05:12:33 
Re: length() function accepts point, not vector -- how?
Jason <jdoucette@[EMAI  2008-04-07 12:09:26 

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tan12V112 Sat Nov 22 12:15:35 CST 2008.