On Nov 6, 2:56 pm, Olivier3...@[EMAIL PROTECTED]
wrote:
> On Nov 6, 7:51 am, Paul Melis <paul.me...@[EMAIL PROTECTED]
> wrote:
>
> > So, is rendering actually a full scanline of buckets further along
> > than the framebuffer display shows in most renderers? Or are more
> > advanced schemes used to produce final bucket output sooner, based
> > only on neighoring sample results?
>
> In 3Delight we simply enlarge the first row/column of buckets to
> include the required samples. All following rows and columns are thus
> offset wrt the buckets actually displayed. So you see everything
> rendered except the 2-3 extra rows of pixels needed for filtering. I'm
> fairly certain prman (and probably most implementations) do roughly
> the same thing.
Hmm, interesting trick, thanks!
Paul


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