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Graphics > RenderMan interface > How to simulate...
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How to simulate a real lens ...

by roby.brunelli@[EMAIL PROTECTED] Aug 29, 2007 at 08:48 AM

Anyone having a rib example showing how I can simulate the image I
would obtain on film by tracing through a real lens system (may be
starting frm
http://www.fundza.com/rman_shaders/ray/basic_ray_tracing/basic2.html)?

What kind of shader should I be looking for (or write)?

Thanks!
 




 4 Posts in Topic:
How to simulate a real lens ...
roby.brunelli@[EMAIL PROT  2007-08-29 08:48:27 
Re: How to simulate a real lens ...
Olivier3001@[EMAIL PROTEC  2007-08-29 07:27:55 
Re: How to simulate a real lens ...
roby.brunelli@[EMAIL PROT  2007-08-29 15:11:10 
Re: How to simulate a real lens ...
roby.brunelli@[EMAIL PROT  2007-08-29 15:18:04 

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