Hello,
I've released the source code for ShaderMan.Next into a public domain
at http://code.google.com/p/shaderman.
New version is completely ****table between Windows, Linux and Mac,
written in Python (less then 2000 lines of pretty straightforward
code) and extensible from the very beginning - current code drop
allows to create Renderman shaders, Unix pipelines and Python Image
Library (PIL) source code.
With best regards,
Alexei Puzikov
http://dream.com.uahttp://renderman.ruhttp://code.google.com/p/shaderman