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<title>ANN: 3Delight 8.0 (Midnight Express)</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26919.html</link>
<description>Hello,  3Delight 8.0 and 3Delight For Maya 4.0 are out. Here is a list of the most important features and improvements:  3Delight For Maya    * The way 3Delight attributes are connected and interpreted     has been much improved for greater flexibili...</description>
<dc:creator>aghilesk@[EMAIL PROTECTED]

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<dc:subject>Discussion</dc:subject>
<dc:date>2008-10-02T13:55:04+00:00</dc:date>
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<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26917.html">
<title>How to get first derivative value of a Bezier curve in C code.</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26917.html</link>
<description>Hi, guys, During the implementation of a Bezier curve, user want to get the first derivative value at some position on the curve. I know the Bezier equation, and using mathematic methods I can compute the value easily. But how did I put down the meth...</description>
<dc:creator>Ed ltseahalo@[EMAIL PROTECTED]
gt
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<dc:subject>Discussion</dc:subject>
<dc:date>2008-09-18T23:04:23+00:00</dc:date>
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<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26915.html">
<title>RenderMan FAQ - monthly posting</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26915.html</link>
<description>Archive-name: graphics/renderman-faq Posting-Frequency: monthly Last-modified: 25 July 2008   This is the Frequently Asked Questions (FAQ) list for the comp.graphics.rendering.renderman newsgroup.  Please review this FAQ before posting questions to c...</description>
<dc:creator>Larry Gritz ltgoogle2@[EMAIL PROTECTED]
...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-09-05T14:57:14+00:00</dc:date>
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<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26914.html">
<title>Rendering with XSLT and the Reyes Pipeline</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26914.html</link>
<description>Earlier this year I wrote a short article for XML.com called XSLT and Image Rendering http://www.oreillynet.com/xml/blog/2008/06/xslt_and_image_rendering.html introducing the idea of rendering SVG graphics using XSLT 2.0 and outputting the result as ...</description>
<dc:creator>Philip Fennell ltphilip.fennell@[EMAIL P...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-08-20T08:19:26+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26913.html">
<title>Rendering with XSLT and the Reyes Pipeline</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26913.html</link>
<description>Earlier this year I wrote a short article for XML.com called XSLT and Image Rendering http://www.oreillynet.com/xml/blog/2008/06/xslt_and_image_rendering.html introducing the idea of rendering SVG graphics using XSLT 2.0 and outputting the result as ...</description>
<dc:creator>Philip Fennell ltphilip.fennell@[EMAIL P...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-08-20T08:19:24+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26912.html">
<title>Using the Reyes Rendering Pipeline</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26912.html</link>
<description>Earlier this year I wrote a short article for XML.com called XSLT and Image Rendering http://www.oreillynet.com/xml/blog/2008/06/ xslt_and_image_rendering.html introducing the idea of rendering SVG graphics using XSLT 2.0 and outputting the result as...</description>
<dc:creator>Philip Fennell ltphilip.fennell@[EMAIL P...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-08-20T08:16:35+00:00</dc:date>
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<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26911.html">
<title>Using the Reyes Rendering Pipeline</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26911.html</link>
<description>Earlier this year I wrote a short article for XML.com called XSLT and Image Rendering http://www.oreillynet.com/xml/blog/2008/06/ xslt_and_image_rendering.html introducing the idea of rendering SVG graphics using XSLT 2.0 and outputting the result as...</description>
<dc:creator>Philip Fennell ltphilip.fennell@[EMAIL P...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-08-20T08:16:30+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26910.html">
<title>point-based color-bleeding in 3delight?</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26910.html</link>
<description>hello all..I have a problem with point-based color-bleeding... I create two shaders...first write test.ptc file:  surface ptc( string ptc_file=test.ptc) {      normal Nf = faceforward(normalize(N),I)  bake3d(ptc_file, , P, Nf,coordsystem, world, inte...</description>
<dc:creator>wildyuriy ltwildyuriy@[EMAIL PROTECTED]
...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-08-18T14:27:31+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26909.html">
<title>i want sell my online renderman courseware . from escapestudio .</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26909.html</link>
<description>pls read the detail . link : http://www.escapestudios.com/en_GB/school/online-courses/renderman-courseware.html  online freelance version .  anybody intest it , mail me .  haibo.lan@gmail.com . my msn : ehblan@hotmail.com  thanks .</description>
<dc:creator>lan haibo lthaibo.lan@[EMAIL PROTECTED]
...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-08-05T22:16:12+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26906.html">
<title>RenderMan FAQ - monthly posting</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26906.html</link>
<description>Archive-name: graphics/renderman-faq Posting-Frequency: monthly Last-modified: 25 July 2008   This is the Frequently Asked Questions (FAQ) list for the comp.graphics.rendering.renderman newsgroup.  Please review this FAQ before posting questions to c...</description>
<dc:creator>Larry Gritz ltgoogle2@[EMAIL PROTECTED]
...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-08-01T10:50:10+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26902.html">
<title>Sample REYES implementation</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26902.html</link>
<description>Hi, Im looking for a sample REYES implementation to be used as a starting point for educational purposes and tests. It would be interesting to see an implementation distributed with source code that covers the very basics of the reyes rendering pipel...</description>
<dc:creator>Mikael Sundell ltmikael.sundell@[EMAIL P...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-07-30T12:25:58+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26900.html">
<title>037 GPS NOW 03738</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26900.html</link>
<description>=======================================        Get A GPS Today At A Low Price!!        http://www.GPSTakesYou.com =======================================  GPS Devices  www.gpstakesyou.com  =======================================     2X[k \p\)Q\]wCIm ...</description>
<dc:creator>Morales ltermorales@[EMAIL PROTECTED]
gt...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-07-16T17:27:15+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26898.html">
<title>EARN MONEY $2500-10000 PER WEEK</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26898.html</link>
<description>EARN MONEY $2500-10000 PER WEEK SIMPLE ONLINE SURVEY OTHER DETAILS LOGONTO **************************************************************************** http://www.AWSurveys.com/HomeMain.cfm?RefID=sivaicici  http://www.AWSurveys.com/HomeMain.cfm?RefID...</description>
<dc:creator>vintha ltvinthaaa700@[EMAIL PROTECTED]
g...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-07-16T06:30:41+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26896.html">
<title>RenderMan FAQ - monthly posting</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26896.html</link>
<description>Archive-name: graphics/renderman-faq Posting-Frequency: monthly Last-modified: 1 July 2008   This is the Frequently Asked Questions (FAQ) list for the comp.graphics.rendering.renderman newsgroup.  Please review this FAQ before posting questions to c....</description>
<dc:creator>Larry Gritz ltgoogle2@[EMAIL PROTECTED]
...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-07-01T11:21:21+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26894.html">
<title>computer-graphics-softs page</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26894.html</link>
<description>Hi my new blog about cg soft http://computer-graphics-softs.blogspot.com/ And link download for more!!</description>
<dc:creator>Longhorn ltlonghorn.mx@[EMAIL PROTECTED]...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-06-25T07:18:25+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26893.html">
<title>Moustapha AL-Assad will donate Israel</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26893.html</link>
<description>Moustapha AL-Assad wrote in 3906986724@convince.com on 7 Jun 2008 19:30:27 GMT:  Dont let American Jews monitor your mobile messaging. Google for any of these well known security programs, and keep the filthy American Jews out of your business:     S...</description>
<dc:creator>Jason.Scaturro@[EMAIL PROTECTED]

</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-06-07T19:30:27+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26890.html">
<title>Curve Normals?</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26890.html</link>
<description>Hello all,  I just started getting into renderman and was interested in doing a test for using curves as textured ribbons. While that part wasnt so hard to figure out, what is kind of bothering me is that the curves always seem to face the camera (li...</description>
<dc:creator>noizFACTORY@[EMAIL PROTECTED]
 ltnoizFAC...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-05-28T23:11:45+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26888.html">
<title>Create Instant EXR on Nokia Camera Phones</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26888.html</link>
<description>Tea Vui Huangs Instant EXR mobile phone application lets you create a High Dynamic Range Image (HDRI) in the form of ILMs (Industrial Light  Magic, a division of Lucas Digital Ltd. LLC) OpenEXR latitude- longitude environment map from a sequence of L...</description>
<dc:creator>Tea Vui Huang lttvhuangster@[EMAIL PROTE...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-05-28T02:42:40+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26885.html">
<title>The RI Spec as an open standard</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26885.html</link>
<description>Greetings!  I may be coming dangerously close to asking questions which are already answered in the RenderMan FAQ, including answers which can be read between the lines. I apologize if these things have already been discussed ad nauseam on this newsg...</description>
<dc:creator>Michael Ben-Yosef ltseptagon@[EMAIL PROT...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-05-23T08:08:57+00:00</dc:date>
</item>

<item rdf:about="http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26884.html">
<title>Dump Grid</title>
<link>http://www.talkaboutgraphics.com/group/comp.graphics.rendering.renderman/messages/26884.html</link>
<description>Hi everyone ! I am working on how to dump the shading grid. I follow the dumpgrids.c from Matt Pharr, but I found that when I try to output some polygon models from maya, Prman will show a memory error, I check the output data, lots of 0.000000, even...</description>
<dc:creator>Bo Schwarzstein ltBo.Schwarzstein@[EMAIL...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-04-26T23:11:27+00:00</dc:date>
</item>


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