Re: Help on rendering (Povray or others - need some images in 2048x1080)
by Matt Giwer <jull43@[EMAIL PROTECTED]
>
Dec 16, 2007 at 09:03 PM
3dcg wrote:
> On Dec 9, 3:43 am, Matt Giwer <jul...@[EMAIL PROTECTED]
> wrote:
>> 3dcg wrote:
>>> I wonder if one can help me out - my last tests with e.g.povrayhas
>>> been 15 years ago. Now I need for a test 240 images in 2048x1080 pixel
>>> resolution. The numbers 1 to 10 each 24 images - the numbers
>>> preferable spinning / rotating over some (checkered) plane within the
>>> 24 images.
>>> I've read apovraytutorial and I downloaded art of illusion but
>>> somehow I do not get a handle on it ?!?!
>>> Does somebody has a script or so doing this or something similar which
>>> could be provided to me / downloaded?
>> Can't make sense of what you are trying to do. Do you need to
know how to put
>> them together into an animation? nothing else sounds simple enough that
you
>> might expect to find a script to use.
>
> Sorry to be unclear: I need a script to generate 240 Images (or the
> images it self). Any held will be highly appreciated.
I still do not see what you want.
However this script will give you 240 images. They will be identical
unless the
reserved variable word clock changes the contents of the scene. Give this
script
a filename and invoke
povray filename
in linux. I haven't used the windows version in years but it should be
something
like
povengine.exe filename
+I./com.pov
;;+W320 +H240
;;53 40
;;+W374 +H220 ;; 16x9 animation
;; +W420 +H236 ;; 16x9 animation
+W400 +H226 ;; 16x9 animation
;; +W320 +H176 ;; 16x9 animation
;; ratio 1.45
;; +W320 +H180
;; +W640 +H480
;; +W640 +H360 ;; 16x9
;; +W800 +H600
;; +W800 +H450 ;; 16x9
;; +W1200 +H675
Antialias_Threshold = 0.1
Antialias_Depth = 3 // 2
+O./g.ppm
;; I_F = 1000 or 10000 for movie making
Initial_Frame = 1000
Final_Frame = 1239
Initial_Clock = 1000
Final_clock = 1239
-P ;; +P ;; watch
;; 200-304 16h30m 2nd last chev
Cyclic_Animation = off
;;; Test parameter setting try =5 +MB5
;;; Bounding_Threshold=0
+X100 ;; quit bails out pixels
+D ;; -D no graphics
;;+G ;; also -G ??
+A0.3
+AM2 ;; range 1 or 2 speed v quality
+Q9 ;; 9
;;+J5.5 ;;
-J ;;5.5 ;; 1 ;; animation
;;Debug_Console=off
;;Fatal_Console=off
;;Render_Console=off
;;Statistic_Console=off
;;Warning_Console=off
;;All_Console=off
+R3
-UL
-UV
+FP
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