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Graphics > Raytracing rendering software > Re: Where to fi...
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Re: Where to find a comparison of modern ray-tracers (moving off

by none <""sam\"@[EMAIL PROTECTED] (none)"> Dec 9, 2007 at 11:03 AM

Nice work. I like the abstract stuff.

Matt Giwer wrote:
> stp@[EMAIL PROTECTED]
 wrote:
>> Hello all,
>>
>> I'm a relative newbie here (but an experienced programmer and
>> composer). I've been using POVray for a while, and now have some
>> animations that are taking 2-3 days per frame (for an example of a
>> simple frame, see http://HeavenEverywhere.com/Sc1gNew.png).
> 
>     As you are a programmer you know the only accepted way to compare 
> software like compilers and hardware. You have them compile the same 
> program or you run the same software through the hardware you want to 
> compare where only the test hardware is different.
> 
>     As all the input scripts are different, how can a comparison be
made?
>
 




 3 Posts in Topic:
Where to find a comparison of modern ray-tracers (moving off of
stp@[EMAIL PROTECTED]   2007-11-03 11:14:11 
Re: Where to find a comparison of modern ray-tracers (moving off
Matt Giwer <jull43@[EM  2007-11-03 15:21:07 
Re: Where to find a comparison of modern ray-tracers (moving off
none <""sam\  2007-12-09 11:03:42 

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tan12V112 Fri Nov 21 20:42:27 CST 2008.