ouah very cool, thanks a lot...
mljack wrote:
> Check the link below:
> http://cgafaq.info/wiki/Bias_in_rendering
>
> mast2as@[EMAIL PROTECTED]
wrote:
> > hi guys, i was looking at a couple of renderers recently (Maxwell and
> > another project that a japanese person develop) and they claim to be
> > physically correct and ubiased. I guess I can have a rough idea aout
> > what they mean by physically accurate, starting with the fact that
> > color are probably represented in the form of wavelenght, but how can
> > the solution be unbiased ? I guess it probably implements a rencent
> > paper on light trans****t ? that allows you to pretend the result is
> > unbiased. Does anybody could point me to some reference material on
> > that ? Does anybody know what light algorithm is implemented in a
> > renderer like Maxwell for example, thank you, mark


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