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Re: Render mocap data on human model, for simulation

by thomas.greenleaf@[EMAIL PROTECTED] Jul 30, 2008 at 02:39 AM

> =A0 You could take advantage of the free trueSpace 7.6 download from
> Caligari, and use one of the included objects like TankGirl.

I did try that actually. I had little luck finding info on exactly how
to bind my im****tedbvh-data to the tank girl. The best I could get was
to im****t the skeleton and make it move. Perhaps I was just unlucky
but nowhere was there info on how to go from there to using it on the
standard model.
 




 10 Posts in Topic:
Render mocap data on human model, for simulation
thomas.greenleaf@[EMAIL P  2008-07-30 01:16:57 
Re: Render mocap data on human model, for simulation
"Ken Maltby" &l  2008-07-30 04:12:40 
Re: Render mocap data on human model, for simulation
thomas.greenleaf@[EMAIL P  2008-07-30 02:39:50 
Re: Render mocap data on human model, for simulation
"Ken Maltby" &l  2008-07-30 13:33:05 
Re: Render mocap data on human model, for simulation
thomas.greenleaf@[EMAIL P  2008-07-31 01:59:49 
Re: Render mocap data on human model, for simulation
"Ken Maltby" &l  2008-07-31 12:26:05 
Re: Render mocap data on human model, for simulation
thomas.greenleaf@[EMAIL P  2008-08-03 00:24:43 
Re: Render mocap data on human model, for simulation
"Ken Maltby" &l  2008-08-03 03:44:23 
Re: Render mocap data on human model, for simulation
thomas.greenleaf@[EMAIL P  2008-08-03 02:29:21 
Re: Render mocap data on human model, for simulation
"Ken Maltby" &l  2008-08-03 05:04:54 

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