by Richard Brooks <richardbrooks@[EMAIL PROTECTED]
>
Mar 22, 2008 at 07:53 PM
Jack said the following on 22/03/2008 16:21:
> Hello
> Our artist has produced a background static object (a house) for our
game.
> I wonder what should I do in order to make the object coordinate
coherent
> with the coordinates in the program.
> Say, but don't know if it is correct, if the mesh's upper corner sits at
> 10,10,10
> and then when I move to DirectX, I can put the mesh at the same spot so
that
> all my ex****t data turns out to be correct.
> Any ideas?
> Thanks
> Jack
Look up 'matchmoving'.
Software free for non-commercial use. The Results tab sends you to a
page of great fun.
< http://www.digilab.uni-hannover.de/docs/manual.html>
You will then have to write a script to input the data saved by the
software and transfer it to your camera in Max.
Good luck!