Re: trailing spikes when animating + in view****ts
by Remo Shiva <remo-shiva@[EMAIL PROTECTED]
>
Sep 14, 2007 at 04:37 PM
Jacky wrote:
> Hello guys,
> I'd like to know why sometimes I im****t meshes from other sources,
> the output be some vertices don't move although 70% of vertices move
with
> the bones
> leaving some trailing spikes effect.
> Are there anyone who knows how to solve this?
> Thx
> Jack
>
>
could be a graphics card issue, which drivers are you using? try
swapping over to the other 1 in 3dmax, might help