Hi guys,
I am designing a plug-in for Maya and I need a hand with something. I
use a plane that I modify in several ways. Once this is done, I need
to get the information about each individual vertices that composes
the plane (mianly its coordinates). The getAttr methods doesn't work
for simple vertices. Hwever, I know its possible because its done in
mel scripting when you display the component editor. I just don't
manage to find out how this is done!!!
Help!!!!!
MayaMania