Hy, our team are developing an OpenGL 3D realtime...We must learn Maya
with His particular system to work and ex****t model low poly or
sub-surface (we don't know now)....
So we must learn Maya tecniques and MEL to develop it at the best...
Anyone can help us to buy some books (english or italian if is
possible) not for beginners to learn it?
....Polygon(or combine some techniques)/Shader/MEL/API how's to for
realize Realtime Virtual reality Engine...
Thanks to all!
Bye