I've got a problem with the Polar Coordinates filter that probably
can't be fixed, but I thought I'd still ask...
I'm doing some graphics work that requires converting an image from
polar to rectangular, then back to polar again. It *should* go back to
the original image, but in practice, there's a bit of overlap,
resulting in a bit of the image being lost.
Does anyone know of a way to get round this? (I use PS6, BTW).
Thanks in advance
Ken