sorry David, i wasn't directly disagreeing with you there, just the
original
'years and years of studying' i think later on in my post i put 'a few
solid
months software practise' - just meaning with the right mentor****p and
dedication, 3D can be a much faster learning curve than say going to
university for years. Its just that i deal with a lot of people that, if
they'd been given proper help in the first place, could probably have
missed
a huge chunk of their lives wasted on mediocre uni learning and just
gotten
in there with the professionals and been lightyears ahead of where they
end
up. im very much a beleiver of on-the-job training, probably as result of
not seeing great results through the official education system...(did i
mention i dont do great at school? lol hmmm, please excuse my bias!)
also, on a side note, as i actively interview and employ people in
D/video - i find that people coming from university tend to be asking for
well paid high level jobs straight away, and in fact are asking for the
wrong thing. They've been built up and up to believe that they are Great
Artists now and deserve a Great Job--whereas in fact, the few people that
come with a more humble approach are given jobs on a lower pay, with much
less expected of them - but with a view to training the hell out of them
for
a year or so, after which, bumping that pay right up. Not always the case
btw, there are some great graduates, but i do find this on the whole - and
maybe even more so nowadays.
Iain
"David McCall" <mccallmail@[EMAIL PROTECTED]
> wrote in message
news:OFfaj.7852$L91.5513@[EMAIL PROTECTED]
> What is it that you disagree with?
> "The main thing you need to create an image like that
> is a lot of tallent and skill"?
>
> David
>
> "K.Gari" <inswls@[EMAIL PROTECTED]
> wrote in message
> news:Gueaj.14809$Hc3.6716@[EMAIL PROTECTED]
>> id disagree that its from years and years of study
>> theres guys i work with who've figured out how to model like this
really
>> quickly in 3D studio and Lightwave
>> theres some nice techniques being used there, but its nothing vastly
out
>> of the ordinary for todays standards and software capabilities
>> the one thing you need is a real strong passion for creating something
>> like this, you'll find the tools to do the job if its what you want.
>> id say that image is purely 3d, no digital photography at all, and
should
>> be acheivable with a few solid months software practise
>> best thing you can do is find someone to help guide you, otherwise,
>> search search search for good tutorials
>> pretty much any 3d package these days can get you to that level.
>>
>> i hope you get into it and go for it! its a great artform id recommend
to
>> anyone!
>>
>> Iain
>>
>>
>> "Ali" <me@[EMAIL PROTECTED]
> wrote in message
>> news:boydnQA_qaUThPXanZ2dnUVZ8vOdnZ2d@[EMAIL PROTECTED]
>>> Cheers David
>>>
>>>
>>> "David McCall" <mccallmail@[EMAIL PROTECTED]
> wrote in message
>>> news:vWh9j.4116$1X.596@[EMAIL PROTECTED]
>>>
>>>>> I have just seen this image and think that it's absolutely
remarkable.
>>>>> I'm
>>>>> not sure what exactly what is the best newsgroup to post to, but I
>>>>> would be
>>>>> interested in learning what is involved in creating am image like
>>>>> this. Any
>>>>> ideas where to start? Or is this the result of years and years of
>>>>> studying?
>>>>>
>>>>>
http://picasaweb.google.com/m.skrajnowski/3dFinished/photo#5102973717930624658
>>>
>>>
>>>> I'd say the main thing you need to create an image like that is a lot
>>>> of tallent and skill.
>>>> Something similar to this could be done with any decent digital
camera,
>>>> given that
>>>> you have that really nice car, a nice studio to work in a great
>>>> knowlege of reflections
>>>> and how to control them, etc.. I'm sure you get the point.
>>>>
>>>> Given that you had the tallent and skill you could create an image
much
>>>> like that
>>>> using 3D studio, Maya, Lightwave, or any of a number of 3D modeling
and
>>>> rendering programs. There is even at least one free 3D package that
can
>>>> give results likr this, but I'll bet it is really hard.
>>>>
>>>> I've even seen evidence that there are people that can make an image
>>>> much
>>>> like that using an air-brush. The airbrusk can either be a physical
>>>> sprayer, or
>>>> a brush in a good paint program like Photoshop.
>>>>
>>>> It usually is the result of years of practice. Sometimes there will
be
>>>> teams
>>>> working together. At this point there are so many tools to make great
>>>> images
>>>> at any price you can imagine. Today the tools have much less to do
with
>>>> the
>>>> output than the ability and knowlege of the artist.
>>>>
>>>> David
>>>>
>>>
>>
>>
>
>


|