Yep, that describes what I am seeing. Thanks for
finding this. I'll let you know how my testing works out.
Keep in touch.
Bob
On Nov 3, 5:36 am, Rusty Magic <rustima...@[EMAIL PROTECTED]
> wrote:
> Here's a link to the problem and screencaps of it.
> Is it similar to what you're experiencing Bob?
>
> http://72.14.253.104/search?q=cache:DjU6IEa09GcJ:www.techsup****tforum...
>
> On Nov 2, 9:12 pm, rustima...@[EMAIL PROTECTED]
wrote:
>
> > I've just recently encountered the same problem.
> > The only change that I can think of that I made was installing Google
> > Earth a couple of weeks ago. Now I get Layout and Modeler fla****ng.
> > Even doing a preview of an animation in Layout, the fla****ng is in the
> > preview as I play it back.
> > The intermittent fla****ng will happen which will also cause any window
> > (surface editor, or rendered image window, etc) to disappear, and
> > rolling the mouse over that area will make the buttons reappear.
> > Graph editor too, the channel lines won't appear unless mouse is
> > rolled over them, and the keyframe info (white text in a shaded box
> > beside the keyframe that I select in graph editor) isn't there. The
> > grey box is though.
> > Where to start? Java? OpenGL? Directdraw?
> > I've updated video drivers and uninstalled Google Earth. No luck.
>
> > On Oct 29, 10:22 am, Bob <bobjenkin...@[EMAIL PROTECTED]
> wrote:
>
> > > I had been running 9.3 on an older system without any problems. Last
> > > month I built my dream machine, (specs below) and now when I load an
> > > object into modeller, the entire interface flashes a few times.
> > > Loading layout, then resizing the view****ts gives the same result:
> > > looks like a memory problem in that the entire screen flashes when
> > > trying to redraw.
>
> > > AMD 6000+
> > > 2 GB ram
> > > Asus M2N-PV MB
> > > Asus Geforce 8500GT (silent)
>
> > > am not running cool and quiet.
> > > XP Pro with SP2.
>
> > > I think it might be the NVidia drivers (all drivers new from
> > > manufacturer's sites), or something having to do with opengl, but I
> > > can't figure this one out!
>
> > > If anyone has an idea, or better yet has seen this themselves,
please
> > > get back to me. Note that I do appreciate taking time to respond,
but
> > > please do not treat me like a noob: I''ve been coding and building
> > > systems since the early 80's
> > > Thanks for your time
>
> > > Bob


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