Thanks Mark, you're completely right about thinking visually.
I now tried to do a rough test with the sphere morphing to a plane
with 4 bones to control the edges of the plane so i can animate
it a little and give it a "waving" feel. Probably will work.
But then again, i have this animation in my head of how
i would like it to be and this is not the way to acchief such a feel.
Will try it your way after some sleep.
Jeff
"Ma3rk" <m3dwhitney@[EMAIL PROTECTED]
> schreef in bericht
news:4Dvsi.16051$ax1.12383@[EMAIL PROTECTED]
> Sometimes you have to think visually rather than how the mechanics of
the
> software work to achieve a certain effect.
>
> Sketch out what your wanting to do perhaps to see op****tunities for
slight
> of hand when needed. One thing to consider is not try to do this with
> just one object. Morph your ball to your flat shape, save out that end
> morph as another object, then use object dissolve to the non-morphed
> object. Try cloth dynamics on that object instead.
>
> Your mileage may vary, but a starting point anyway.
>
> Mark
>
>
> Jeff wrote:
>
>>Hi,
>>
>>i wonder if anyone reads these groups nowadays, but i'll try it anyway.
>>I'm trying to think of a way to make a ball "morph" to a plane shape
which
>>then
>>kind of floats like a newspaper onto the ground.
>>
>>I've tried to use a plugin that i found, that can make a plane morph to
a
>>sphere object.
>>Then i layout i tried to apply cloth dynamics to the object but then the
>>morph does not work.
>>I just can't think of any way to get a nice flow in the animation.
>>
>>Does anyone have a clue on how to solve this? How would you guys do it?
>>
>>- Jeff
>>
>>


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