by "Henry" <henrytj@[EMAIL PROTECTED]
>
Jun 4, 2005 at 07:31 AM
I think I remember trying this. The result was that the stars dimmed to
being almost gone. Cinema could use a better, 'editable' starfield
generator.
Henry
"Glenn" <rickyricardo03@[EMAIL PROTECTED]
> wrote in message
news:7JednZKc-80wowHfRVn-oA@[EMAIL PROTECTED]
> Make sure to use the "animation" anti-alias option in the render
settings.
> I believe it defaults to "still image". This should remove any
flickering
> stars or textures.
>
> "Henry" <henrytj@[EMAIL PROTECTED]
> wrote in message
> news:nf6dnZVF2c7t6ebfRVn-1w@[EMAIL PROTECTED]
> > Im trying to animate a starfield for a space scene. The Starfield
texture
> > applied to a Sky object works fine for still images. But whon I
animate
> > and
> > save as an MPEG compressed file the stars "twinkle" horribly. I am
> > wondering
> > if this is maybe because the stars are single pixels. Is there a way
to
> > get
> > slightly diffuse stars or otherwise keep them from strobing in and out
on
> > animation?
> >
> > Henry
> >
> >
>
>