Talk About Network

Google


Register and Login
Nick
Password
Register create new account Sign up is FREE and you can post replies, new topics, bookmark posts and more!
Recover lost password


Graphics > Alias software > Re: how can I g...
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 5 of 5 Topic 892 of 912
Post > Topic >>

Re: how can I get the camera's name when rendering?

by x_kelvin <x_kelvin@[EMAIL PROTECTED] > Apr 4, 2008 at 08:53 AM

thanks, aen

I have solved the rendering problem.
I get the example maya file of pencilshading.ma from Toon>get toon
example... menu. In the maya file, the perspShape.message is connected
to projection1.linkedCamera, if I have several my cameras to rendering
at once, I must make the connection between all my cameras and
project1.  I find that  the render command has a  "-preRender"
parameter,  and get my aim by using this parameter.

The content of My batch file is as follows:

 render -cam camera1 -s 1 -e 50  test.mb
render -cam camera2 -s 51 -e 100 -preRender "connectAttr -f
cameraShape2.message projection2.linkedCamera;" test.mb
render -cam camera3 -s 101 -e 124 -preRender "connectAttr -f
cameraShape3.message projection2.linkedCamera;" test.mb
........
 




 5 Posts in Topic:
how can I get the camera's name when rendering?
x_kelvin <x_kelvin@[EM  2008-03-27 09:47:55 
Re: how can I get the camera's name when rendering?
aen <aen@[EMAIL PROTEC  2008-03-28 00:34:52 
Re: how can I get the camera's name when rendering?
x_kelvin <x_kelvin@[EM  2008-03-28 00:24:36 
Re: how can I get the camera's name when rendering?
aen <aen@[EMAIL PROTEC  2008-03-28 12:12:23 
Re: how can I get the camera's name when rendering?
x_kelvin <x_kelvin@[EM  2008-04-04 08:53:45 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
tan12V112 Sun Nov 23 2:50:20 CST 2008.