Ex****ting combined object from UV Texture Editor tia sal2
Greetings
I have 100-200 diamond/hex shape objects that I would like to merge into
one complete object
in maya 8.5. I try and group them all together and delete history but
Maya still sees
them as multiple objects when I select them and go to the UV editor.
What I'm trying to do is ex****t the final merged object UVsnapshot /
create a PSD network from the
UV texture editor so I can add the color to the texture in Photoshop. IS
this possible?
Does digital Tutors have tutorial for this?
http://www.digitaltutors.com/chit_chat/showthread.php?t=8015