My scene has setup several cameras and use batch render to render
them.
When maya is rendering a camera, I need to connect a shading network
to the camera.... , How can I do it use MEL?
I think that I need to get the camera's name of being rendering
when maya is batch rendering, then put the mel that the camera being
the shading network to "Pre Render Mel" in "render setting" panel.
So, How I can get it?
thx