by aen <aen@[EMAIL PROTECTED]
>
Mar 26, 2008 at 12:27 AM
Hi Kanita...
Sorry, but its been over a year since I worked directly with the API.
However if you have not looked for it the:
"....\Autodesk\Maya8.5\devkit\plug-ins" directory, there are a
number of examples of creating and connecting shader networks.
cgfxShaderNode.cpp
checkerShader.cpp
hth's aen
>hi,
>
>how can i create a file node using the maya api?
>
>i would like to create a file node which i can assign to a
>MFnPhongShader object.
>
>does anyone have any ideas?
>
>thanks,
>kanita