Hi.. eag
You can switch between the shape and transform nodes of a selected
object by using the up/down arrow keys. Or with the Outliner open you can
select the transform or shape node of an object directly.
Maya has a lot of little interface quirks like this one. With the
Connection
Editor one click highlighting a selection and its active (with no OK,
Cancel).
Sometimes when trying to use the QWER keys to select a transform tool
will not work and you end up setting animation keys (your cap lock key
is on).
Written tutorial are OK, but the shear scope of Maya requires a lot of
training (how to use the interface) to be mostly intuitive. Digital Tutors
has a good introduction to Maya Video Set -that takes a slice thru most of
Maya's functionality.
hths... aen
>I'm working through the book "Learning MAYA Foundation" by Alias and
>got stuck in Lesson 2! Sheesh... :(
>
>In this lesson, we animate a ball bouncing across a plane and jumping
>through a hoop. A sqash deformer is applied to the ball (pg 48) which
>should be driven by the ball's Translate Y value. I can't get the
>Transform attributes into the upper DRIVER box. The only objects that
>get in there are ballShape and ballShapeOrig. So, the only driver type
>of attributes that show up are things like:
>caching, nodeState, boundingBoxMinX, etc. Not what the tutorial wants
>me to do.
>
>Worse is that this book seems to be a manual without an author, so s/he
>can't be contacted should there be errors in the text. Does anyone
>have any clues about this functionality that I'm overlooking?
>
>Thanks,
>eag


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