Re: Animating texture and offset problem..tia sal2
by DTrel <DTrel@[EMAIL PROTECTED]
>
Oct 12, 2007 at 08:24 PM
Hey Sal2...
The simple answer is that the UV's are square, the whitespace is part of
your
square PhotoShop file. You could move the top and left edges of your
picture to
the bottom and right edges creating a square picture (with no whitespace).
And
then in Maya use planar mapping.
hth's aen
>Greetings All I’m trying to animate an image in maya 8.5 but for some
reason I’m getting white space
>that doesn’t appear in the original Photoshop File. White space is
showing up when I use the maya offset command..
>How can I get rid of this
>Image can be found here
>
>http://tools.onewithall.net/rttemp/offset.problem.jpg