On Fri, 28 Sep 2007 09:19:45 GMT, aen <aen@[EMAIL PROTECTED]
> wrote:
Late Night Typo: its " Modulas" --- not Medullas
>Hey sal2...
>
>I tried to find the medullas operator in Maya Help, but couldn't.
>Maya help is limited...
>
>Medullas Operator is " % "
>int $x = base % mod; // or float $y
>If your base or mod is a float then calculations are in floats.
>If the output is an int then the float is converted (rounded down) to
int.
>
>In your example: mod(2334-1,9)+1
>becomes in Maya: int $y = ((2334 - 1) % 9) + 1;
>
>Mel scripting is not bad, but it was designed as a general utility for
Maya's
>node based interpreter. Mel is only scripting and not an actual
programming
>language. It lacks some very basic features of a language such as simple
bitwise
>logical operators (****ft left,****ft right, and, or, not) . Sometimes you
need
>access to a large data space, in such conditions (AI search spaces) a
bitwise
>hash is the fastest and simplest generic programming method.
>Python (available with Maya 8.5) is a full computer language and does
have
>bitwise operators. Python in Maya seems to be working OK.
>
>hth's aen...
>
>-----------------------------------------------------
>Digital Tutor has some good basic Mel video tutorials.
>Gnomon has a good intermediate series on creating a complete UI:
> MEL FOR EFFECTS ARTISTS
> MEL FOR Animators
>"The MEL Companion - Maya Scripting for 3D Artists" is a good ebook but
some of
>the downloaded examples scripts had to be modified to work with 8.5.
>
>>Greets All
>>I'm trying to find out if maya has the Mod trig function if not how can
I get it or find a subsitute.
>>example:
>>mod(2334-1,9)+1 would equal 3
>>
>>It's to be used in a counter where the numbers only goes from1-9.
>>
>>tia
>>sal2


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