by John Tsiombikas <nuclear@[EMAIL PROTECTED]
>
Aug 19, 2008 at 07:58 AM
On 2008-08-18, Wolfgang Draxinger <wdraxinger@[EMAIL PROTECTED]
> wrote:
>
> mchristyuk wrote:
>
>> So... how do I light my transparent ball from lots of different
>> directions without making it appear solid or really hitting the
>> draw speed?
>
> Look up the topics "deferred lighting" and/or "spherical
> harmonics".
Deferred lighting is indeed a great solution for the multiple
lightsource problem, but I can't see how the OP could use it, since he
needs to illuminate transparent geometry.
--
John Tsiombikas (Nuclear / Mindlapse)
http://nuclear.sdf-eu.org/