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Graphics > OpenGL 3D API > Re: dPVS for Oc...
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Re: dPVS for Occlusion Culling

by "t0rakka" <t0r@[EMAIL PROTECTED] > Jul 27, 2008 at 03:50 PM

"cmm" <cmmfir@[EMAIL PROTECTED]
> wrote in message 
news:78128d74-7b9c-4234-8750-09dc390230db@[EMAIL PROTECTED]
> These days, I'm doing some research on Occlusion Culling. There's no
> doubt dPVS is a great way for that.
>
> In the paper, "dPVS: An Occlusion Culling System for Massive Dynamic
> Environments", I found the words "A more detailed discussion of the
> algorithms and their implementations can be found in the dPVS
> reference manual[11] The library and the test scenes are freely
> available for research projects and academic institutions."
>
> I am very glad to see that. But where can I get the dPVS library? Can
> anybody help me? My eamil is: cmmfir@[EMAIL PROTECTED]
 Graphics is no more; they are these days nVidia Finland or some
such 
entity.
 




 3 Posts in Topic:
dPVS for Occlusion Culling
cmm <cmmfir@[EMAIL PRO  2008-07-09 22:08:49 
Re: dPVS for Occlusion Culling
fungus <openglMYSOCKS@  2008-07-09 23:45:08 
Re: dPVS for Occlusion Culling
"t0rakka" <t  2008-07-27 15:50:39 

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tan12V112 Fri Nov 21 6:20:10 CST 2008.