by "lk" <gofyself@[EMAIL PROTECTED]
>
Jul 15, 2008 at 06:19 PM
"Mike Reid" <Michael.Reid@[EMAIL PROTECTED]
> wrote in message
news:58f3c087-554d-49e6-b6d6-361368918bf0@[EMAIL PROTECTED]
> Once you have JOGL installed in the correct places you might like to
> use the NetBeans OpenGL plugin. NetBeans is a great tool for OpenGL,
> with the plugin it integrates JOGL nicely and will also do things such
> as syntax highlight your shader code (useful once you get to that
> stage).
>
> You can get the plugin using the plugin manager in NetBeans 6. Here
> are some links in case you can't get that to work.
>
http://plugins.netbeans.org/Plugin****tal/faces/PluginDetailPage.jsp?pluginid=3260
> https://netbeans-opengl-pack.dev.java.net/
> http://blogs.sun.com/jonasdias/entry/developing_opengl_with_netbeans_6
>
> Cheers,
> Mike
Thanks. Thus far, I've put:
jogl.dll in wherever\bin\
jogl.jar in wherever\lib\ext
and amended $CLASSPATH and $PATH but NetBeans (admittedly 4.1) has refused
to play ball. I'm forced to use NetBeans 4.1 thanks to my course.
However I do have another box I can install NB6 on so I'll see if that
works.