Hi,
I am pretty new to OpenGL. After trying out a few examples, i
downloaded the Mesa source code and looked at the 3D driver (ATI :
r300) to see what operations are typically accelerated. I guess that
this
is not a simple task that can be done quickly with so many
indirections in the code :-) Some are obvious where ctx->Driver
functions are initialized by the driver. Then there are the software
fallback modules vbo etc. also that initializes the Driver functions.
For example, i was trying to see if the Vertex operations like
glVertex2f() are accelerated. I was unable to find it out. Is there a
good do***ent that describes how the 3D driver acceleration works ? I
searched but could not find a do***ent describing this. Any help on
this would be appreciated.
thanks
mohan