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Re: larger view****t than device context (DC)?

by fungus <openglMYSOCKS@[EMAIL PROTECTED] > Jul 1, 2008 at 02:08 AM

On Jul 1, 10:50=A0am, GAD Zombie <zom...@[EMAIL PROTECTED]
> wrote:
>
> I thought if it needs only OpenGL 1.1, most cards should sup****t it...
> First I was thinking about PBuffer, but I read that is older and FBO is
> better. That's why I chose FBO.

Yes, FBO is better/newer - but not all graphics cards sup****t it.

> Without it I have no pretty nice effect,

If your program is for public use then about 50% of people won't
be able to see it.


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 7 Posts in Topic:
larger viewport than device context (DC)?
GAD Zombie <zombie@[EM  2008-06-30 10:16:31 
Re: larger viewport than device context (DC)?
Wolfgang Draxinger <wd  2008-06-30 10:44:14 
Re: larger viewport than device context (DC)?
GAD Zombie <zombie@[EM  2008-06-30 12:06:02 
Re: larger viewport than device context (DC)?
Wolfgang Draxinger <wd  2008-06-30 12:39:09 
Re: larger viewport than device context (DC)?
fungus <openglMYSOCKS@  2008-06-30 09:55:58 
Re: larger viewport than device context (DC)?
GAD Zombie <zombie@[EM  2008-07-01 10:50:27 
Re: larger viewport than device context (DC)?
fungus <openglMYSOCKS@  2008-07-01 02:08:57 

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