Talk About Network

Google





Graphics > OpenGL 3D API > Re: PBO vs FBO
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 4 of 9 Topic 4806 of 5061
Post > Topic >>

Re: PBO vs FBO

by vickoda <moti.meir@[EMAIL PROTECTED] > Jun 23, 2008 at 04:14 AM

On Jun 23, 1:34=A0pm, fungus <openglMYSO...@[EMAIL PROTECTED]
> wrote:
> On Jun 23, 11:04=A0am, vickoda <moti.m...@[EMAIL PROTECTED]
> wrote:
>
> > Hi,
>
> > I would like to get your view explaining the difference in using PBO
> > vs FBO.
>
> One is more modern (FBO).
>
> PBO works everywhere, FBO only works on newer cards.
>
> > I would like to know if by using PBO i can accelerate the data
> > transfer to the card and enhance performance ?
>
> No. Video memory is video memory no matter how
> it's allocated.
>
> If there's a speed difference between the two you
> see it's in the binding (FBO avoids wglMakeCurrent())
> not the data transfer.
>
> --
> <\___/>
> / O O \
> \_____/ =A0FTB. =A0 =A0 Remove my socks for email address.

Thanks !!!
M.
 




 9 Posts in Topic:
PBO vs FBO
vickoda <moti.meir@[EM  2008-06-23 02:04:31 
Re: PBO vs FBO
fungus <openglMYSOCKS@  2008-06-23 03:34:55 
Re: PBO vs FBO
Arne Schmitz <arne.sch  2008-06-26 14:48:21 
Re: PBO vs FBO
vickoda <moti.meir@[EM  2008-06-23 04:14:39 
Re: PBO vs FBO
"jbwest" <jb  2008-06-23 12:06:07 
Re: PBO vs FBO
Turbo <nospam@[EMAIL P  2008-06-24 14:30:33 
Re: PBO vs FBO
fungus <openglMYSOCKS@  2008-06-24 06:24:24 
Re: PBO vs FBO
fungus <openglMYSOCKS@  2008-06-26 07:10:59 
Re: PBO vs FBO
Arne Schmitz <arne.sch  2008-06-27 17:24:59 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
localhost-V2008-12-19 Fri Jan 9 12:39:25 PST 2009.