by fungus <openglMYSOCKS@[EMAIL PROTECTED]
>
Jun 23, 2008 at 03:34 AM
On Jun 23, 11:04=A0am, vickoda <moti.m...@[EMAIL PROTECTED]
> wrote:
> Hi,
>
> I would like to get your view explaining the difference in using PBO
> vs FBO.
>
One is more modern (FBO).
PBO works everywhere, FBO only works on newer cards.
> I would like to know if by using PBO i can accelerate the data
> transfer to the card and enhance performance ?
>
No. Video memory is video memory no matter how
it's allocated.
If there's a speed difference between the two you
see it's in the binding (FBO avoids wglMakeCurrent())
not the data transfer.
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