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Graphics > OpenGL 3D API > Re: Blurring an...
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Re: Blurring an image in OpenGL

by fungus <openglMYSOCKS@[EMAIL PROTECTED] > Jun 17, 2008 at 10:41 AM

On Jun 17, 7:39 pm, fungus <openglMYSO...@[EMAIL PROTECTED]
> wrote:
> different alpha values
>

In fact you don't need alpha because the texture values
are multiplied by the polygon color. Just set your alpha
function to "add" and use polygon color to control things.

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 3 Posts in Topic:
Blurring an image in OpenGL
skolaric <Sinisa.Kolar  2008-06-17 10:02:03 
Re: Blurring an image in OpenGL
fungus <openglMYSOCKS@  2008-06-17 10:39:31 
Re: Blurring an image in OpenGL
fungus <openglMYSOCKS@  2008-06-17 10:41:59 

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tan12V112 Fri Nov 21 6:41:24 CST 2008.