by fungus <openglMYSOCKS@[EMAIL PROTECTED]
>
Jun 14, 2008 at 04:18 PM
On Jun 15, 1:09 am, parks <donovan.pa...@[EMAIL PROTECTED]
> wrote:
> glEnable(GL_POLYGON_SMOOTH);
The problem is the GL_POLYGON_SMOOTH.
I really wouldn't enable this.... it doesn't do what you
think it does and it's been made obsolete by full screen
antialiasing (which almost all graphics cards sup****t
these days).
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