Talk About Network

Google





Graphics > OpenGL 3D API > Re: Opengl rend...
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 2 of 8 Topic 4787 of 5061
Post > Topic >>

Re: Opengl rendering

by fungus <openglMYSOCKS@[EMAIL PROTECTED] > Jun 10, 2008 at 04:58 AM

On Jun 10, 12:43 pm, shreejanshres...@[EMAIL PROTECTED]
 wrote:
>
> Currently I want to try this logic:
> 1) render using gl functions
> 2) capture the back buffer
> 3) use the captured back buffer to draw using windows GDI from OnDraw
>

You can't mix GDI / OpenGL.

> I cannot think about any solution so any help or reference will be
> highly appreciated.
>

You can use glCopyPixels() to copy back buffer to
front buffer instead of calling SwapBuffers().


--
<\___/>
/ O O \
\_____/  FTB.     Remove my socks for email address.
 




 8 Posts in Topic:
Opengl rendering
shreejanshrestha@[EMAIL P  2008-06-10 03:43:42 
Re: Opengl rendering
fungus <openglMYSOCKS@  2008-06-10 04:58:27 
Re: Opengl rendering
shreejanshrestha@[EMAIL P  2008-06-10 10:05:29 
Re: Opengl rendering
Andy V <nobody@[EMAIL   2008-06-10 20:46:29 
Re: Opengl rendering
shreejanshrestha@[EMAIL P  2008-06-10 22:03:56 
Re: Opengl rendering
Andy V <nobody@[EMAIL   2008-06-11 19:03:38 
Re: Opengl rendering
fungus <openglMYSOCKS@  2008-06-11 18:28:14 
Re: Opengl rendering
fungus <openglMYSOCKS@  2008-06-11 18:30:28 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
localhost-V2008-12-19 Wed Jan 7 15:24:09 PST 2009.