by fungus <openglMYSOCKS@[EMAIL PROTECTED]
>
Jun 6, 2008 at 08:17 AM
On Jun 6, 4:33 pm, upquark <pankaj.d...@[EMAIL PROTECTED]
> wrote:
>
> Is it possible to implement custom interpolation scheme for OpenGL
> textures? For example, if I wanted my textures to use bi-cubic
> interpolation, is it possible to plug a bicubic interpolation routine
> into OpenGL?
>
No.
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