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Graphics > OpenGL 3D API > dual screen Ope...
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dual screen OpenGL

by "Serve Lau" <nihao@[EMAIL PROTECTED] > Jun 4, 2008 at 01:11 PM

I'm investigating the use of OpenGL on Linux and 2 screens. But I'm 
wondering if it's possible to use OpenGL on multiple screens and if so
how?

For instance glLoadIdentity() sets the current matrix to the identity 
matrix, but when you have 2 screens you have to specify which screen´s 
matrix which you cant. So is it possible to control 2 screens in 1 OpenGL 
application?
 




 11 Posts in Topic:
dual screen OpenGL
"Serve Lau" <  2008-06-04 13:11:38 
Re: dual screen OpenGL
Wolfgang Draxinger <wd  2008-06-04 13:15:31 
Re: dual screen OpenGL
"Serve Lau" <  2008-06-04 14:36:51 
Re: dual screen OpenGL
Wolfgang Draxinger <wd  2008-06-04 16:11:16 
Re: dual screen OpenGL
"jbwest" <jb  2008-06-04 17:43:27 
Re: dual screen OpenGL
"Serve Lau" <  2008-06-05 08:51:22 
Re: dual screen OpenGL
"jbwest" <jb  2008-06-05 17:50:31 
Re: dual screen OpenGL
"Serve Lau" <  2008-06-08 09:16:55 
Re: dual screen OpenGL
"Serve Lau" <  2008-06-08 09:20:30 
Re: dual screen OpenGL
"jbwest" <jb  2008-06-08 09:40:06 
Re: dual screen OpenGL
fungus <openglMYSOCKS@  2008-06-08 06:37:58 

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tan12V112 Fri Nov 21 7:11:25 CST 2008.