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Graphics > OpenGL 3D API > Re: where to st...
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Re: where to start

by GAD Zombie <zombie@[EMAIL PROTECTED] > Jun 4, 2008 at 08:35 AM

SS pisze:
> yes the examples at the beginning worked but then comes that huge chunk 
> of concepts without any exercise. Having a hard time getting through 
> that part as I keep thinking I'll forget most of it anyway. interleave, 
> enabling arrays, statuses, buffers and lots more. So thats why I thought

> maybe I needed another book first but it seems I dont.

Try lessons at: http://nehe.gamedev.net/
It's very good addition to Redbook.

G
 




 5 Posts in Topic:
where to start
"SS" <nihao@  2008-06-03 15:17:29 
Re: where to start
Jonathan Campbell <jg.  2008-06-03 18:11:16 
Re: where to start
"SS" <nihao@  2008-06-03 19:54:12 
Re: where to start
GAD Zombie <zombie@[EM  2008-06-04 08:35:16 
Re: where to start
Jonathan Campbell <jg.  2008-06-04 11:02:48 

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tan12V112 Mon Dec 1 23:55:13 CST 2008.