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Graphics > OpenGL 3D API > Re: where to st...
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Re: where to start

by "SS" <nihao@[EMAIL PROTECTED] > Jun 3, 2008 at 07:54 PM

"Jonathan Campbell" <jg.campbell.ng@[EMAIL PROTECTED]
> schreef in bericht 
news:QWe1k.84333$_c7.40091@[EMAIL PROTECTED]
> SS wrote:
>> I started learning OpenGL/3d programming and I bought the redbook. But 
>> the book keeps introducing new functions and concepts without doing
some 
>> coding examples that make something visible on the screen.
>
> Have you got hello.c and double.c working?

yes the examples at the beginning worked but then comes that huge chunk of

concepts without any exercise. Having a hard time getting through that
part 
as I keep thinking I'll forget most of it anyway. interleave, enabling 
arrays, statuses, buffers and lots more. So thats why I thought maybe I 
needed another book first but it seems I dont.
 




 5 Posts in Topic:
where to start
"SS" <nihao@  2008-06-03 15:17:29 
Re: where to start
Jonathan Campbell <jg.  2008-06-03 18:11:16 
Re: where to start
"SS" <nihao@  2008-06-03 19:54:12 
Re: where to start
GAD Zombie <zombie@[EM  2008-06-04 08:35:16 
Re: where to start
Jonathan Campbell <jg.  2008-06-04 11:02:48 

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tan12V112 Fri Nov 21 6:55:05 CST 2008.