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Graphics > Graphics APIs > Glider visualiz...
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Glider visualization

by <Nick Walstein> Oct 24, 2004 at 04:04 PM

I am new to 3D studio and to Cinema 4D.

I  am working on the math, physics and aerodynamics of long range gliding
capabilities of large wing gliders. For a given 3D terrain, atmospheric
conditions like wind speed, direction, temperature etc, I am trying to
calculate the flight characteristics of the glider. Currently I have a set
of data for the terrain and wind, and corresponding glider's position,
height, attitude (ie, roll, pitch and yaw angles), glider's speed and wing
loading etc.

What I want to do
    (i) Draw the 3D scene terrain (with texture), trees, rivers, sky, sun,
clouds, shadows, reflections etc.
    (ii) Draw the glider at initial position
    (iii) Read-in the glider position and its roll, pitch and yaw angles
from the data file and move the glider into the new position for each
frame
(25-30 frames per second)
    (iv) Generate video from various camera angles.

My questions are
   (1) How can I read the glider data from an external file move the
glider
to its new position in either/both 3D Studio and/or Cinema4D ?
    (2) Is there any tutorial on the net for this kind of visualization?

Thanks
 




 5 Posts in Topic:
Glider visualization
<Nick Walstein>   2004-10-24 16:04:56 
Re: Glider visualization
John Ings <nodamned@[  2004-10-24 05:44:37 
Re: Glider visualization
<Nick Walstein>   2004-10-25 02:09:27 
Re: Glider visualization
John Ings <nodamned@[  2004-10-24 10:16:45 
Re: Glider visualization
<Nick Walstein>   2004-10-25 12:23:55 

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tan12V112 Wed Aug 27 17:34:05 CDT 2008.