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Graphics > Animation > Re: Render moca...
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Re: Render mocap data on human model, for simulation

by thomas.greenleaf@[EMAIL PROTECTED] Aug 3, 2008 at 02:29 AM

> =A0 OK, so you found out, after you started this thread, that Poser
> would work with the particular mocap files that you already
> had on hand? =A0

Actually I had several formats, none of which I could "plug and
render" with trueimage. I later found out that using poser it was just
a matter of starting the program and im****ting the bvh-files.

That was not to put you down. I did however have a concrete task to
solve, failed in doing so, asked for help (which you certainly DID
provide) while at the same time stumbling over an even easier solution
myself.

> If you had posted the name of the program that
> you used to make these mocap/BVH files or their source, I
> wouldn't feel so sandbagged. =A0

I am sorry that you feel sandbagged. I just cant really see how I
could act diferently. Well.. I could have pretended to not having
found poser and then just thanked you for your feedback and links
(which I did read anyway, since trueimage looks interesting for many
other uses). Then you would not have known to be insulted, but do you
really think that would be a "better" solution?

> While there are plenty of honest, innocent posters using
> Googlegroups; it has earned a reputation as a source of the most
> annoying con artists ever inflicted on the usenet.

I did not know that. Wonder why. Do they need a nice browser interface
because they fail to comprehend how to set up a nntp-client? Hm.
Well... I am not a con artist though :-)

> P.S. =A0This appears to be a mostly dead Newsgroup, and if
> you have found the right programs to sup****t your workflow;
> you should find the web forums sup****ting that software.
> There should be a number of forum sites sup****ting Poser,
> for instance.

It seems that newsgroups are dying in general. Too many people leave
for the many web forums making it next to impossible to have a common
interface/standard. :-(
Anyway, my use of poser was just to render figures moving with my data
and then extract video streams of that. Nothing fancy, so I am done
and can return to more familiar grounds :-)

By the way. Glad we got the problem sorted out. No need to stay upset
over a misunderstanding.
 




 10 Posts in Topic:
Render mocap data on human model, for simulation
thomas.greenleaf@[EMAIL P  2008-07-30 01:16:57 
Re: Render mocap data on human model, for simulation
"Ken Maltby" &l  2008-07-30 04:12:40 
Re: Render mocap data on human model, for simulation
thomas.greenleaf@[EMAIL P  2008-07-30 02:39:50 
Re: Render mocap data on human model, for simulation
"Ken Maltby" &l  2008-07-30 13:33:05 
Re: Render mocap data on human model, for simulation
thomas.greenleaf@[EMAIL P  2008-07-31 01:59:49 
Re: Render mocap data on human model, for simulation
"Ken Maltby" &l  2008-07-31 12:26:05 
Re: Render mocap data on human model, for simulation
thomas.greenleaf@[EMAIL P  2008-08-03 00:24:43 
Re: Render mocap data on human model, for simulation
"Ken Maltby" &l  2008-08-03 03:44:23 
Re: Render mocap data on human model, for simulation
thomas.greenleaf@[EMAIL P  2008-08-03 02:29:21 
Re: Render mocap data on human model, for simulation
"Ken Maltby" &l  2008-08-03 05:04:54 

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tan12V112 Sun Nov 23 7:26:53 CST 2008.