I think Blender can im****t a variety of 3D file formats - pretty much
all the typical ones probably.
If you're looking for someone to do this for you - you might check the
local Craigslist in your area - look under either the "Jobs" or "Gigs"
sections for someone offering to do some freelance work - or write up an
ad yourself describing what you want done and post it there yourself.
Martin
christopher.c.brewster@[EMAIL PROTECTED]
wrote:
> Thanks for the clues. I think you're right that this is something for
> outside specialists, but I'm just trying to get the scope of the job.
> Once one creates a person/avatar under another program, can this be
> im****ted to Blender as an object?
>
> On Jun 10, 6:29 pm, Rowley <industry3dREM...@[EMAIL PROTECTED]
> wrote:
>
>>christopher.c.brews...@[EMAIL PROTECTED]
wrote:
>>
>>>My employer needs some animations done, so I'm trying to learn how
>>>Blender and Maya work.
>>
>>Why not just farm it out to an outside firm or individual?
>>
>>FWIW, Blender has a steep learning curve and Maya has a steep price....
>>
>>
>>>Other types of software offer basic models and
>>>objects that are the kind of thing you need to work with. Like a draw
>>>program has rectangles, cubes, circles, etc. The demo that my employer
>>>needs is pretty simple: some basic avatars moving in a very simple 3D
>>>space. So I envision a procedure like this: I select something like
>>>"new space", and it makes a space that I can customize. Then I select
>>>"new avatar" and it gives me a default avatar in that space, which I
>>>can also customize. Does the software allow working like that? Do any
>>>other programs do this besides Blender and Maya? Thanks.
>>
>>"Avatar" = people / or something similar? If that is the case then check
>>out DAZ Studio (which currently is a freebie...). Plus, you can buy all
>>sorts of pre-made content to use with it.
>>
>>http://www.daz3d.com/i.x/software/studio/-/?&_m=d
>>
>>Martin
>>
>>
>>
>>
>>
>>
>>>Chris Brewsrer- Hide quoted text -
>>
>>- Show quoted text -
>
>


|