Thanks for the clues. I think you're right that this is something for
outside specialists, but I'm just trying to get the scope of the job.
Once one creates a person/avatar under another program, can this be
im****ted to Blender as an object?
On Jun 10, 6:29=A0pm, Rowley <industry3dREM...@[EMAIL PROTECTED]
> wrote:
> christopher.c.brews...@[EMAIL PROTECTED]
wrote:
> > My employer needs some animations done, so I'm trying to learn how
> > Blender and Maya work.
>
> Why not just farm it out to an outside firm or individual?
>
> FWIW, Blender has a steep learning curve and Maya has a steep price....
>
> > Other types of software offer basic models and
> > objects that are the kind of thing you need to work with. Like a draw
> > program has rectangles, cubes, circles, etc. The demo that my employer
> > needs is pretty simple: some basic avatars moving in a very simple 3D
> > space. So I envision a procedure like this: I select something like
> > "new space", and it makes a space that I can customize. Then I select
> > "new avatar" and it gives me a default avatar in that space, which I
> > can also customize. Does the software allow working like that? Do any
> > other programs do this besides Blender and Maya? Thanks.
>
> "Avatar" =3D people / or something similar? If that is the case then
check=
> out DAZ Studio (which currently is a freebie...). Plus, you can buy all
> sorts of pre-made content to use with it.
>
> http://www.daz3d.com/i.x/software/studio/-/?&_m=3Dd
>
> Martin
>
>
>
>
>
> > Chris Brewsrer- Hide quoted text -
>
> - Show quoted text -


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