Talk About Network

Google


Register and Login
Nick
Password
Register create new account Sign up is FREE and you can post replies, new topics, bookmark posts and more!
Recover lost password


Graphics > Algorithms > Re: inverse 3d ...
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 4 of 5 Topic 4854 of 5064
Post > Topic >>

Re: inverse 3d projection ?

by bite <anonimo.passante@[EMAIL PROTECTED] > Jul 7, 2008 at 03:58 PM

On 6 Lug, 22:26, Div=F3s P=E9ter <pdi...@[EMAIL PROTECTED]
> wrote:
> Hey guys,
>
> I am looking for an algorithm to perform inverse 3d projection. What I
> mean by inverse 3d projection is the following:
> I got perspective 2d projections of single 3d points. In every
> projection I know only the 2d coordintes of the points, I can identify
> each point in each projection, but the parameters of the projection
> (camera position and angle) are unknown.
> It is a bit like microsoft photosynth, but much easier because the 2d
> points are identified.
>
> If you could please give me some links or keywords about this topic...
>
> many thanks
> Peter

This is known as camera auto-calibration. It is explained eg in
Hartley & Zisserman, Multiple view geometry in computer vision,
chapter 19.
 




 5 Posts in Topic:
inverse 3d projection ?
=?ISO-8859-1?Q?Div=F3s_P=  2008-07-06 13:26:03 
Re: inverse 3d projection ?
"cr88192" <c  2008-07-07 10:21:47 
Re: inverse 3d projection ?
=?ISO-8859-1?Q?Div=F3s_P=  2008-07-07 14:08:21 
Re: inverse 3d projection ?
bite <anonimo.passante  2008-07-07 15:58:29 
Re: inverse 3d projection ?
bite <anonimo.passante  2008-07-08 03:23:59 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
tan12V112 Thu Nov 20 0:15:27 CST 2008.