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Graphics > Graphics Bryce > Re: Bryce and P...
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Re: Bryce and Photoshop

by "White Mouse" <more@[EMAIL PROTECTED] > May 27, 2007 at 05:08 PM

Hi Shari

Start a 'New Do***ent'
Click on the following:
'Create' panel at the top
Funny little man with his arms out. (2D picture object)
A new panel opens.
Click on a blank square.
'Open' pops up, wants to know what picture file to put on your 2D object.
You find one and click 'Open'
You see three frames first one has your picture.
The second is blank. (This is the alpha channel which combined with your 
picture will make it see though,
use a black and white version of your picture the black parts of which are

see though )
The third is the result.
Kick on the tick or check and you are done.
You now have your picture on a frame in the 3D space.

You say Photoshop? You can ex****t the opacity channel and use that for the

alpha frame.

John RS

"Shari" <shari@[EMAIL PROTECTED]
> wrote in message 
news:shari-16A8DB.08441307042007@[EMAIL PROTECTED]
> I'm a newbie to Bryce, so pardon any questions that may seem daft to
> you.  I have Macintel Bryce 6.
>
> Question 1:
>
> Is it possible to insert a .jpg or .png image into a Bryce scene and
> have it "layered" with Bryce objects behind and in front of it?  I
> considered trying to make an image into a texture and overlay it onto an
> object?  But if the image is not square, but an odd shape, I am assuming
> it would just duplicate itself to fill the square.
>
> Question 2:
>
> I've got a lot of non-Bryce .jpg textures.  Is there a way to get them
> into Bryce so that I can use them?
>
> -- 
> Mac and Windows shareware games
> http://www.gypsyware.com
>
 




 2 Posts in Topic:
Bryce and Photoshop
Shari <shari@[EMAIL PR  2007-04-07 08:44:13 
Re: Bryce and Photoshop
"White Mouse" &  2007-05-27 17:08:13 

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tan12V112 Sun Nov 23 4:53:28 CST 2008.