"Ken Andrews" <gobble@[EMAIL PROTECTED]
> wrote in message
news:<Ma4tc.13829$J02.8166@[EMAIL PROTECTED]
>...
> "Nockermensch" <nockermensch@[EMAIL PROTECTED]
> wrote in message
> > Jasin Zujovic <jzujovic@[EMAIL PROTECTED]
> wrote in message
> > > http://www.wizards.com/default.asp?x=dnd/rg/20040525a
> > > Also, a dwarf polymorphed into a half-orc doesn't have darkvision:
you
> > > lose all extraordinary attacks and qualities not derived from class
> > > levels, and you don't get any qualities of your new form. Silly.
> >
> > This is the silliest rule of all. You lose your special sight powers
> > and DON'T GAIN the forms natural senses, even any better than normal
> > eyesight. Probably a botched attempt to avoid people polymorphing to
> > get blindsense, or whatever.
>
> Personal opinion is that if you have the sense, you should get the
sense.
> If you have low-light vision and poly into something that also has it,
you
> keep it. If you poly into something that has something you don't, say
> darkvision, you don't get it. If you poly into something that doesn't
have
> what you do, say low-light vision, you lose your's.
>
> Speaking of which, did you note the rules under Oozes? You gain
blindness
> (immunity to gaze attacks and such), but you don't gain Blindsight.
Ergo,
> if you change into an ooze, you are now blind and flailing around in the
> (very) dark.
The way around this, of course, is to cast True Seeing or Blindsense,
or whatever perception spell you can muster before polymorphing. But
why would someone become a ooze? Maybe the plan is to seep down the
drain, bypassing the dungeon...
--
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@[EMAIL PROTECTED]
Nockermensch, ewww...


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